Dante’s Inferno – slasher based on the "Divine Comedy" Dante Aligieri from the authors Dead Space, which came out only on consoles. You can play it on a computer using an RPCS3 emulator, whose team finally brought the game to a fully playable state.
As Dark Side of Gaming reports, Dante’s Inferno With moderate success, it was launched through the emulator since 2017, but now the game can be from beginning to end without any significant problems-graphic failures and “stuttering” of sound should no longer bother.
At the result of the work, you can look in the fresh video from the authors of RPCS3 – there they show the gameplay at 60 FPS in 4K resolution. As the developers of the emulatory version assure, even middle -level processors can reach 60 frames per second.
Recall that in 2019 the craftsmen brought to mind Metal Gear Solid 4: Guns of the Patriots And Demon’s Souls For an emulator. Both games are also launched at 60 fps.
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Dante’s Inferno
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In general, the urgent problem of all emulators, this is especially evident in eighth generation emulators – they do not know how to load the video card normally, unloading the percentage. Vidyuha is almost not involved, but is loaded 100% and swears like a bastard last. Well, the productivity is appropriate.
They brought it either, but you https://nongamstop-casinos.uk/review/love-casino/ still need to have a very weak system to have to launch it. Moreover, as I understand it, the main load falls on the percentage.
Here it would be God of war 3 and in general it would be good. And then at one time the first two on the emulator passed, I liked it, and the third … In general, it would be nice to be the third)
Yes, Nier is completely playable. Myself went on an emul. P.S. Drakengard 3, by the way, is also completely playable, if anything 🙂
Now you can try the version from the HD collection on the PS3 emulator, I finally passed the God of War 2, since there were no effects on PCSX2, there were strange colors with high resolution, but RPCS3 dragged it without bugs. And the portable GOW also has a problem with the performance of the problem, even if a good computer should also configure PPSSPP so that he will give out a normal framework, and even so it will be unpleasant to lay it, which again is not on RPCS3.
This is not a problem, this is the reality of the emulator. PS3/X360 stood quite ordinary GPUs, which did not require special efforts to interpret the instructions, but at the same time CPU on proprietary architects based on PowerPc. And here you have to try to quickly and correctly interpret their instructions into understandable and compatible with x86. It is because of the need to “translate” the instructions from one architecture to another in real time requirements for the processor for all (Low-Level) emulators are high. And there is nothing to be done about this, except for the optimization of the recompilator, but this process naturally has limits.
So the fact is that the original PSP game in 60 FPS does not pull, and something to increase the Frameite must still be virtually dispersed, and the result is quite playable since friezes are not frequent and small, but the version with RPCS3 showed itself better.
I tried … it did not work out. Too lagano and there are no fps too much) well, maybe 2-5) this is too little) yes, it was a long time ago, maybe if now I would have tried it, it would have happened, but it somehow, well, it is it)
It depends on the scene in the game, for example MGS4 sometimes even GTX 1080 loaded 100% and fell to 10 frames, but basically the load was somewhere by 4K resolution, although the reduction of the resolution also did not help much in difficult moments.
Three years ago, GTA VCS and LCS in PPSSPP took place, it generally requires little resources. If there were five frats, then this is either something with the settings or something with the Rip himself. For example, GTA LCS mercilessly lagged on a Russian -speaking feather, but worked perfectly on a “pure” English -speaking rip.
Guys and nier someone minted? She is already playable to the end? It seems like a year ago I saw that there were an emulation
And by the way, he became interested in this matter, and it turned out that in the compatibilities list, then Dante’s Inferno, in addition to the demo, was all in the status of “Ingame” … And whether they had not yet managed to update this business, and one of the audits is still working, or only the demo can be completed from starting to end … In general, I don’t know how it is, as it was in viscies, I don’t succeed in apparently. Sound and Laga – just tin ..
In any case, guys well done, thanks to them. I have long looked towards Dante. And not everyone can do such an enthusiasm.
I can say with the same success, and with what the hell is the Wikipedia in general has at least any value? You either take off the cross, or put on my panties.
So I don’t care, you are trying to prove it, without any arguments that the sweatshirt went further in the eighth generation, well, how can you answer at least something here?