Epic promises new games based on Unreal Engine 4

Founder Epic Games Tim Suini (TIM SweENEY) resolutely refuted the assumption that the creators GEARS of WAR Slowly removed from playing, having reinforced their words with a vague story about three large projects that are currently under development.

Among them are a https://nongamstopsites.uk/review/gxmble/ certain “high -tech” game of a new generation, which will demonstrate the entire power of the Unreal Engine 4 engine in its full glory, a certain mobile game, as well as an announced “cooperative sandbox” Fortnite, which is still closest to the finish line.

If we are already familiar with the latter, then about the first project Suini explained, they say, there will certainly be a kind of cool non-schedule, which gamers allegedly always expected from Epic. But the mobile masterpiece, alas, is covered by a thick-toleous layer of secret.

Of course, future creations Epic, As before, they will serve as excellent advertising for the company’s company engine. Only this time, according to the developer, the game will not be trained under the functions of Unreal Engine (as it was in due time with GEARS of WAR), and the ability of the engine for the game.

And, of course, in the near future we will see more than one interactive adventure on the UNREAL Engine 4 base from other industry colleagues, the head adds Epic Games. Then the games of the AAA class, whose number with each generation, decreases exactly as much as their budget will be pulled up. Togo and look, soon the dear AAA projects will become a rarity, predicts Suini. Whereas an empty place on stage will quickly take independent studios with their original work.

Ubisoft employees criticized the company for the slope in NFT

Ubisoft stated that NFT technologies would be engaged in contrary to gamers’ protests. But it seems that the negative reaction of its own employees is still worried about the company. True conductor in the backstage of Gamdev Jason Schreyer (Jason Schreier) spoke about the failed attempt Ubisoft To convince your employees.

The leadership of the French giant decided to clarify its plans related to blockchain and NFT, so it published a special message at the company’s internal forum. Later, a clarification appeared in the record that Ubisoft will take into account "all current restrictions and risks". However, this did not soften the reaction of employees who left hundreds of negative comments under the post:

We compete with EA for the title https://nonukonlinecasinos.uk/malta/ of "the most hated studio"? Because it is to this that your actions lead.

Seriously, our confidence in the leadership and so shook after cases. And now this?

You know what else brings a lot of money? Ridicuating spectacular innovative blockbusters. Why don’t we do it?

Representative Ubisoft He gave a comment for Bloomberg, in which he said that the company will listen to both the messages with support and the fears of people. In addition, he expressed dissatisfaction that messages leaked to the network.

According to him, the publication of confidential information from internal forums violates the employment contract. “What is more important, this undermines confidence between members of the team, which is necessary to freely expression of their opinion and conduct frank and productive discussions”, – reads the company’s statement.

Recall, at the end of last year Ubisoft created a Quartz NFT platform and introduced it in Ghost Recon Breakpoint. Players did not appreciate such an innovation, but the publisher is sure that the gamers have not yet understood what benefit tokens are carried. And last week the company tried to appease colleagues with the distribution of unique festive NFT in honor of the anniversary Ghost Recon Breakpoint.

EA introduced anti -will for a PC working at the nucleus level. He debuts in FIFA 23

Electronic Arts announced new software that should prevent you from reading in her games. The creation is the uncomplicated name EA Anticheat (EAAC) and works at the nucleus level.

According to the company, fraudulent programs evolved so much that not every anti -cheat can detect them. This is due to the fact that some cheats are hidden at the nucleus level – deeper than the protection spreads. Therefore, experts EA developed a solution that can protect the game from hacking at the same level.

The first game with EAAC on https://gamesnotongamstop.co.uk/bingo/ board will be a PC version FIFA 23. This will protect not only gamers on the folk platform, but also console users from cheaters, as the project was equipped with a cross-play.

The novelty will also prevent the authors of the cheats from experimenting with a change in game files through a single mode. If you believe the specialists EA, This method is most often used to create fraudulent software for multiplayer.

Ea Anticheat will not be introduced into all games EA. The program will accurately be prescribed in entertainment with the multiplayer, but other means of protection will add to single projects or completely do without them.

The company emphasized that EAAC turns on only along with the launch of the game and turns off when it closes it. The team held many tests to make sure that the program will not affect the performance of the system.

Recall, FIFA 23 release September 30 on PC (Steam, Epic Games Store, Origin), PlayStation, Xbox, Nintendo Switch and Stadia. This part of the simulator will be the last in the series-from the 2023rd game they will begin to come out under the name EA Sports FC .

The emulatory version of Dante’s Inferno has finally become completely playable

Dante’s Inferno – slasher based on the "Divine Comedy" Dante Aligieri from the authors Dead Space, which came out only on consoles. You can play it on a computer using an RPCS3 emulator, whose team finally brought the game to a fully playable state.

As Dark Side of Gaming reports, Dante’s Inferno With moderate success, it was launched through the emulator since 2017, but now the game can be from beginning to end without any significant problems-graphic failures and “stuttering” of sound should no longer bother.

At the result of the work, you can look in the fresh video from the authors of RPCS3 – there they show the gameplay at 60 FPS in 4K resolution. As the developers of the emulatory version assure, even middle -level processors can reach 60 frames per second.

Recall that in 2019 the craftsmen brought to mind Metal Gear Solid 4: Guns of the Patriots And Demon’s Souls For an emulator. Both games are also launched at 60 fps.

March 8, 2020 Epic Games will not turn away from the Cloud service GeForce Now

March 8, 2020, the authors of Dead or Alive 6 admitted that they were in vain added to the game a paid change in hair color

Dante’s Inferno

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In general, the urgent problem of all emulators, this is especially evident in eighth generation emulators – they do not know how to load the video card normally, unloading the percentage. Vidyuha is almost not involved, but is loaded 100% and swears like a bastard last. Well, the productivity is appropriate.

They brought it either, but you https://nongamstop-casinos.uk/review/love-casino/ still need to have a very weak system to have to launch it. Moreover, as I understand it, the main load falls on the percentage.

Here it would be God of war 3 and in general it would be good. And then at one time the first two on the emulator passed, I liked it, and the third … In general, it would be nice to be the third)

Yes, Nier is completely playable. Myself went on an emul. P.S. Drakengard 3, by the way, is also completely playable, if anything 🙂

Now you can try the version from the HD collection on the PS3 emulator, I finally passed the God of War 2, since there were no effects on PCSX2, there were strange colors with high resolution, but RPCS3 dragged it without bugs. And the portable GOW also has a problem with the performance of the problem, even if a good computer should also configure PPSSPP so that he will give out a normal framework, and even so it will be unpleasant to lay it, which again is not on RPCS3.

This is not a problem, this is the reality of the emulator. PS3/X360 stood quite ordinary GPUs, which did not require special efforts to interpret the instructions, but at the same time CPU on proprietary architects based on PowerPc. And here you have to try to quickly and correctly interpret their instructions into understandable and compatible with x86. It is because of the need to “translate” the instructions from one architecture to another in real time requirements for the processor for all (Low-Level) emulators are high. And there is nothing to be done about this, except for the optimization of the recompilator, but this process naturally has limits.

So the fact is that the original PSP game in 60 FPS does not pull, and something to increase the Frameite must still be virtually dispersed, and the result is quite playable since friezes are not frequent and small, but the version with RPCS3 showed itself better.

I tried … it did not work out. Too lagano and there are no fps too much) well, maybe 2-5) this is too little) yes, it was a long time ago, maybe if now I would have tried it, it would have happened, but it somehow, well, it is it)

It depends on the scene in the game, for example MGS4 sometimes even GTX 1080 loaded 100% and fell to 10 frames, but basically the load was somewhere by 4K resolution, although the reduction of the resolution also did not help much in difficult moments.

Three years ago, GTA VCS and LCS in PPSSPP took place, it generally requires little resources. If there were five frats, then this is either something with the settings or something with the Rip himself. For example, GTA LCS mercilessly lagged on a Russian -speaking feather, but worked perfectly on a “pure” English -speaking rip.

Guys and nier someone minted? She is already playable to the end? It seems like a year ago I saw that there were an emulation

And by the way, he became interested in this matter, and it turned out that in the compatibilities list, then Dante’s Inferno, in addition to the demo, was all in the status of “Ingame” … And whether they had not yet managed to update this business, and one of the audits is still working, or only the demo can be completed from starting to end … In general, I don’t know how it is, as it was in viscies, I don’t succeed in apparently. Sound and Laga – just tin ..

In any case, guys well done, thanks to them. I have long looked towards Dante. And not everyone can do such an enthusiasm.

I can say with the same success, and with what the hell is the Wikipedia in general has at least any value? You either take off the cross, or put on my panties.

So I don’t care, you are trying to prove it, without any arguments that the sweatshirt went further in the eighth generation, well, how can you answer at least something here?

Early access to Might & Magic X – Legacy from Buki

Company Ubisoft And "Buka" They offer gamers early in the city of Kartal to compete with mythical monsters, collect magic artifacts and help Limbic Entertainment Create a quality product.

To play the first act Might & Magic X – Legacy Even before the full version is released, you need to purchase early access at the Buka digital store. There, during the pre -order, you can choose the type of collection publication that is closer to you – digital or boxed with additional materials on physical media. The price of any of them will be 499 rubles.

And do not forget about exclusive privileges and bonuses that will certainly go to everyone who will help Ubisoft Turn the classic role -playing Might & Magic X – Legacy to a worthy continuation of all your favorite series!

August 29, 2013 New CGI-Trailer War Thunder

August 29, 2013 new short film on borderlands 2

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I acquired Early Acces on the day of its appearance in Steam (Russian in the game, by the way, is present) and played for several hours.
Firstly, the game is still wildly funny, but it is understandable, all the same beta. Nevertheless, bugs make the current version of almost non -grave. For example, 2 members lost consciousness in my party and no matter how much I steam, they do not want to “find” consciousness in any way. About trifles such as unanimous shops, a non -informative card and confused phrases in dialogs, I am silent.

Secondly, Gamleino, of course, is closer to the first parts of the series-the world is divided into tiles and the transition on them so far looks somehow completely inhibited. I can understand this mechanics in combat mode, but we are forced to jump on squares even in peacetime, making quite tangible pauses after each “jump”, which makes the usual movement around the world simply unbearable. In the same log, we also always went on squares, but we did it many times faster.
In addition, certain conventions stem from this mechanics, which in games with the open world today look quite stupid. For example, archers can shoot only directly in front of them and only if they are in the "combat mode". But the problem is that the “combat regime” provoke monsters, and not we do it at a distance of 2-3 cells, and then begin to get closer, so we simply cannot start the battle with the maximum distance of the archer shot, which casts doubt on the effectiveness of distant fight in general.
And there are so far such conventions, and all of them in the compartment make the combat system of some kind of completely unwarological and boring IMHO.
Thirdly, design and graphics are also far from height. The action takes place in the updated Ubisoft Mir M&M, and therefore all the monsters here are taken straight of 6 heroes. And the problem is that under the word "taken" I mean a real copy-paste of models. And now imagine how the models of the characters from a strategy with an isometric look in the game with the first -person view should look like. Introduced? This is how they look in m & mx. At approximately the same level and the details of the world.
In short, for 2013 the game looks pretty bad.

Of course, the most possible of all this can be corrected and polished to the release, but so far I do not advise anyone to take this beta, it may not “hatch” nothing intelligible.

PS: By the way, in the https://nonukgamblingsites.co.uk/review/spinscastle/ Steam version for the purchase of Early-Acces gives a fit for modern permissions and quite playable M&MVI. At least some joy from the money spent.

Um, you say that the heiress of one of the oldest series of classic RPGs is “Far to log? I wonder how you made a similar conclusion? Based on the "graphon"? Let me remind you that in RPG, as in the genre, the graphics are not in the first place. History and playing the role – this is what classic RPG is based on. The project is still at the alpha stage, and “experts” are already drawing conclusions, well, well, well.
My opinion is this: if they do not fuck with the game world, they will leave classic mechanics, but they will make a picture pleasant to the eye, then the game will succeed.

Everything would be fine, but the tenth to that series Might and Magic, which the old people love so much, have nothing to do with the name. The concept of the world of the Mita was combined with science fiction with science fiction. The world of the game was thought out and painted to the smallest detail. Van Kenegham created an amazing world where terry fantasy was combined with a cosmic epic of a universal scale. What happened in the Maite Universe of the masses did not even dream of the effect. I still don’t understand why Jubisoft, after acquiring the rights to the series, decided to start everything from scratch. Invented their new world, banal and strokes. Just took and diluted the series. With the same success, one could make a restart, to which the number of the number ten in the name is strongly not clear. But there is a hope that despite the absence of any connection with the original, the game will be a solid old -school RPG. Worse than the ninth will definitely not be. Worse is simply impossible 🙂

If anyone does not know for a pre -order in Steam give as a gift M&M6 (English version), although this is not indicated anywhere. The game should be bought at least for this)

I saw in Steam. As I understand it, this is precisely from its predecessors that Legend of Grimmrock grew up. I will buy it at the same moment when the support of the Russian language will appear in Steam.

They returned the game mechanics to the times of the fourth and fifth part of the series, so that fans of 6-8 parts (and most fans count the six pearls of the series) can be somewhat disappointed. Anyway, the concept of an open world with a reinforced movement seems very doubtful to me ..
H.S. Yes, yes, I am not Tru-Oldfag and joined the series only during the sixth part. =/

I would like to buy this game but … taking this opportunity, I pass the fiery greetings to Buka **** her mother! With her operational translation Saints Row 4! No seriously, November 4! I am glad that domestic Loko with permission to say Lizator, It provides me with such an opportunity to consolidate my knowledge of English, but by God, I would do without these “worries” … Fasting for offtopus but … I have broken up … I need to work on myself = (

Pyaniyezhick described below, I had exactly the same opinion.

LOG is more pleasant to play, you don’t even notice in it that you walk on the squares, everything is right away and with ditches. But I repeat read below the comment, he coincided with my opinion in one, and I regretted that I took it. About the scope of the plot, I didn’t see here. Yes, again, if I did this small studio myself and not m & m, I would even put it 6-7 balls, but Kulisoft and M&M … Maybe of course it will change further or they will change everything according to the reviews of the players, let’s see.

As I understand you) But I am a bit more patient, I’m waiting more or less silently: h

And he acquired Legashi, he learned from this news about her -screenshots were directly interested in, nostalgia rumbled and … -400r XD)

Yes, I played a little in it. I don’t understand, we have a dispute? You say that the LOG gameplay is better than M&M, but you do not bring any reason to the foundation of your statements – this is not a dispute, not even a discussion. It’s like saying: black color is better than white, because it is black.
Justify your opinion, then this will be a discussion.

People, let’s not judge ahead of time, the game is in the alpha, as they said above, but even if the game turns out to be plot UG, this is not a problem, it will have an editor, and I think that we can play many interesting stories of moders.

Friendly, you do not seem to understand the meaning of the word "alpha". This means that the game is not finished at least half. You also do not quite understand the meaning of the RPG genre – this is not a graphon or “smoothness of the game”, it is a story, characters, characters’ interaction, an open, lively and interesting world. Log has nothing of this. I will post it, this is not RPG, but Dungeon CRAWERER. In principle, it cannot be compared with M&M.
And understand this one more: LegaSy is primarily done for those who once chopped into the first games of this genre, for the connoisseurs of antiquity, and not for the cutting of dough on the lazored youngsters. Even those that started with TES3 may not understand this game, not like "Generation Kolds".

And about the alpha, the first chapter is completely passable and I doubt that it will change in it. But you yourself at least played it?

From "gemple"? I wonder what is so good for the Log gameplay? After all, it does not even have a full plot with the interaction of the characters, and the world is reduced to albeit vast, but the only dungeon. This is the usual Dungeon Crawler, which, in principle, cannot be compared with RPG with the open world.